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| Gekido Uchiha Jutsu List | |
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Gekido Kage
Posts : 33
| Subject: Gekido Uchiha Jutsu List Wed Aug 03, 2016 3:19 am | |
| - Sharingan:
Eternal Mangekyo Sharingan( Amaterasu Path and Tsukiyomi Path)
- During this mode, the visual reaction time of the Uchiha is increased by one tier, meaning someone with Reaction Time trained up to D-0 will have D-1 Reaction Time.
- The Uchiha can see the chakra of anyone within 300 m. They can see chakra pathways, and can judge by the flow of the chakra how they are priming an attack and what nature it will be (eg before someone spits a fireball out, the Uchiha can see the chakra traveling up their throat and can tell by it's appearance it's fire based)
- The Uchiha can see through genjutsu of up to A rank effortlessly, and can tell when someone other than themselves is effected by a genjutsu of S rank and below by the changes in their chakra pathways. This also allows them to see through non-shadow clone duplicates.
- The Mangekyou Sharingan gives the Uchiha the ability to predict the movement of their opponent based off even the finest twitches of their muscles. This is projected as a "silhouette" of where the enemy will end up based off their movement, allowing the Uchiha to "foresee" where a blow will land and dodge it ahead of time.
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[center][u]Eternal Mangekyo Sharingan[/u] [list] [*]During this mode, the visual reaction time of the Uchiha is increased by one tier, meaning someone with Reaction Time trained up to D-0 will have D-1 Reaction Time.
[*]The Uchiha can see the chakra of anyone within 300 m. They can see chakra pathways, and can judge by the flow of the chakra how they are priming an attack and what nature it will be (eg before someone spits a fireball out, the Uchiha can see the chakra traveling up their throat and can tell by it's appearance it's fire based)
[*]The Uchiha can see through genjutsu of up to A rank effortlessly, and can tell when someone other than themselves is effected by a genjutsu of S rank and below by the changes in their chakra pathways. This also allows them to see through non-shadow clone duplicates.
[*]The Mangekyou Sharingan gives the Uchiha the ability to predict the movement of their opponent based off even the finest twitches of their muscles. This is projected as a "silhouette" of where the enemy will end up based off their movement, allowing the Uchiha to "foresee" where a blow will land and dodge it ahead of time. [/list] [/center]
- Academy Jutsu:
Name: Transformation Technique (変化の術 ~ Henge no Jutsu) Canon/Custom: Canon. Rank: E. Type: Supplementary. Element: None. Range: Self. Specialty: Ninjutsu. Duration: -5 every other post. Cooldown: Duration +1 post. Description: Given all the missions ninja are assigned to--battle, intelligence gathering, diversions--this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons; however, the object can be no smaller than 1 foot long in at least one dimension. Despite this, this technique has an abundance of uses. The transformation of a master of this technique (which is generally an Academy graduation requirement) makes the user physically and visually the same as the transformed person or object in question, giving the user the exact mass and physical qualities of whatever they transformed into. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. This technique does not give a ninja the abilities or jutsu of a person they transform into, nor can give the user the damaging ability of a weapon (however, this can be used as a bluff). Sensory techniques can easily pick out someone transformed using this jutsu: the user's chakra would be active, as well as the fact that their biological functions and scent are not masked by this jutsu. Costs 5 chakra on activation, and an additional 5 chakra every other post after that. - Spoiler:
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[b]Name:[/b] Transformation Technique (変化の術 ~ Henge no Jutsu) [b]Canon/Custom:[/b] Canon. [b]Rank:[/b] E. [b]Type:[/b] Supplementary. [b]Element:[/b] None. [b]Range:[/b] Self. [b]Specialty:[/b] Ninjutsu. [b]Duration:[/b] -5 every other post. [b]Cooldown:[/b] Duration +1 post. [b]Description:[/b] Given all the missions ninja are assigned to--battle, intelligence gathering, diversions--this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons; however, the object can be no smaller than 1 foot long in at least one dimension. Despite this, this technique has an abundance of uses. The transformation of a master of this technique (which is generally an Academy graduation requirement) makes the user physically and visually the same as the transformed person or object in question, giving the user the exact mass and physical qualities of whatever they transformed into. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. This technique does not give a ninja the abilities or jutsu of a person they transform into, nor can give the user the damaging ability of a weapon (however, this can be used as a bluff). Sensory techniques can easily pick out someone transformed using this jutsu: the user's chakra would be active, as well as the fact that their biological functions and scent are not masked by this jutsu. Costs 5 chakra on activation, and an additional 5 chakra every other post after that.
Name: Doppelganger Technique (影分身の術 ~ Bunshin no Jutsu) Canon/Custom: Canon. Rank: E. Type: Supplementary. Element: None. Range: Clones can go up to 15 meters away from the user before dispersing. Specialty: Ninjutsu. Duration: Clones last until dissipated or cancelled. Cooldown: Five posts after all clones are dispersed. Description: Using this technique, the user can create up to five intangible clones that appear physically identical to the user; these are created within 3 meters of the caster. The clones do not disturb the area around them, don't have shadows or body heat, and as such, in applicable situations, ninja can pick them out with varying difficulty. The clone has no physical form, and as such cannot attack. When any foreign presence passes through the clone, be it physical (a fist, a rock, a sword) or an opponent's jutsu, the clone will dissipate. It's mainly used to help mask the user, helping them attack an opponent who is superior at dodging. It costs 5 chakra to create clones. - Spoiler:
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[b]Name:[/b] Doppelganger Technique (影分身の術 ~ Bunshin no Jutsu) [b]Canon/Custom:[/b] Canon. [b]Rank:[/b] E. [b]Type:[/b] Supplementary. [b]Element:[/b] None. [b]Range:[/b] Clones can go up to 15 meters away from the user before dispersing. [b]Specialty:[/b] Ninjutsu. [b]Duration:[/b] Clones last until dissipated or cancelled. [b]Cooldown:[/b] Five posts after all clones are dispersed. [b]Description:[/b] Using this technique, the user can create up to five intangible clones that appear physically identical to the user; these are created within 3 meters of the caster. The clones do not disturb the area around them, don't have shadows or body heat, and as such, in applicable situations, ninja can pick them out with varying difficulty. The clone has no physical form, and as such cannot attack. When any foreign presence passes through the clone, be it physical (a fist, a rock, a sword) or an opponent's jutsu, the clone will dissipate. It's mainly used to help mask the user, helping them attack an opponent who is superior at dodging. It costs 5 chakra to create clones. Name: Substitution Technique (変わり身の術 ~ Kawarimi no Jutsu) Canon/Custom: Canon. Rank: E. Type: Supplementary. Element: None. Range: One prepared item in the user's clear line of sight. Speciality: Ninjutsu. Duration: 1 post preparation. Infinite postponement, Instant activation. Cooldown: 6 posts after activation. Description: The Substitution Technique is an age-old skill which enables the user to evade the effects of an attack by switching with an item in the area. (The item---or substantial clone---used for a Substitute must be as large as the user's torso, and must be prepared at least 1 post in advance by infusing it with 5 chakra.) Activating this jutsu for another 5 chakra, the ninja moves at untraceable speed for just a moment, and the item does so as well to take the user's place; the ninja leaves behind a flickering after-image for a second, which, if damaged, releases the chakra which holds it in place in a small smoke cloud, revealing the nature of the technique and the item they have switched with. Higher-rank ninjas' afterimages are able to show some of the signs of natural impact as if it were an actual human, if only for a very short period, before 'poofing'. The user coming out of the technique creates a similar audio and visual cue with a small cloud of translucent smoke and a 'poofing' sound on appearance in the location of the item they Substituted with. This technique causes the user to move at speeds untraceable to human perception, and therefore even the user cannot coordinate attacks during the Kawarimi, or activate any other jutsu. They, however, can maneuver near someone and then attack them after the fast-movement is finished.- Spoiler:
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[b]Name:[/b] Substitution Technique (変わり身の術 ~ Kawarimi no Jutsu) [b]Canon/Custom:[/b] Canon. [b]Rank:[/b] E. [b]Type:[/b] Supplementary. [b]Element:[/b] None. [b]Range:[/b] One prepared item in the user's clear line of sight. [b]Speciality:[/b] Ninjutsu. [b]Duration:[/b] 1 post preparation. Infinite postponement, Instant activation. [b]Cooldown:[/b] 6 posts after activation. [b]Description:[/b] The Substitution Technique is an age-old skill which enables the user to evade the effects of an attack by switching with an item in the area. (The item---or substantial clone---used for a Substitute must be as large as the user's torso, and must be prepared at least 1 post in advance by infusing it with 5 chakra.) Activating this jutsu for another 5 chakra, the ninja moves at untraceable speed for just a moment, and the item does so as well to take the user's place; the ninja leaves behind a flickering after-image for a second, which, if damaged, releases the chakra which holds it in place in a small smoke cloud, revealing the nature of the technique and the item they have switched with. Higher-rank ninjas' afterimages are able to show some of the signs of natural impact as if it were an actual human, if only for a very short period, before [i]'poofing'[/i]. The user coming out of the technique creates a similar audio and visual cue with a small cloud of translucent smoke and a 'poofing' sound on appearance in the location of the item they Substituted with. [i]This technique causes the user to move at speeds untraceable to human perception, and therefore even the user cannot coordinate attacks during the Kawarimi, or activate any other jutsu. They, however, [u]can[/u] maneuver near someone and then attack them after the fast-movement is finished.[/i] Name: Genjutsu Dissipation (幻術解 ~ Genjutsu Kai) Canon/Custom: Canon. Rank: E. Type: Defensive/Supplementary. Element: None. Range: Self. Specialty: Genjutsu. Duration: Instantaneous. Cooldown: 4 posts. Description:A technique taught at the Ninja Academy requiring chakra control. By using Kai, a ninja disrupts their own flow of chakra, then starts it again. This allows a ninja to escape from illusions, provided he or she has figured out that a Genjutsu is active. Ninja can use this ability on their comrades to save them from genjutsu, and possibly other techniques that invade their chakra system. It is possible for this technique to fail, if the user misjudges the power of the genjutsu and does not put in enough chakra to stop their chakra flow. This is an E-ranked technique, but has variable chakra costs.
- Genin: 20 chakra for a D-ranked Genjutsu, 40 for C. Genin cannot dispel B-ranked Genjutsu.
- Chuunin: 30 chakra for a C-ranked Genjutsu, 50 for B. Chuunin cannot dispel A-ranked Genjutsu.
- Special Jounin: 40 chakra for a B-ranked Genjutsu, 60 for A. Toku-Jou cannot dispel S-ranked Genjutsu.
- Jounin: 50 chakra for an A-ranked Genjutsu, 70 for S. Jounin cannot dispel SS-ranked Genjutsu.
- Sannin/Kage: 60 chakra for an S-ranked Genjutsu, 90 for SS. Only Genjutsu that specifically say that they cannot be Dissipated (such as Tsukuyomi) are the exception.
~Kai can dispel multiple genjutsu at once, but only on the user or another person, not both. The highest-rank genjutsu costs the normal amount to Dissipate, then the second costs the normal amount -5, the third -10, and so on. So, if a genin was caught under a C-rank and two D-rank genjutsu, it would cost 40 chakra to dispel the C-rank jutsu, 15 to dispel the first D-rank, and 10 to dispel the second D-rank. - Spoiler:
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[b]Name:[/b] Genjutsu Dissipation (幻術解 ~ Genjutsu Kai) [b]Canon/Custom:[/b] Canon. [b]Rank: [/b]E. [b]Type: [/b]Defensive/Supplementary. [b]Element: [/b]None. [b]Range: [/b]Self. [b]Specialty: [/b]Genjutsu. [b]Duration: [/b]Instantaneous. [b]Cooldown: [/b]4 posts. [b]Description:[/b]A technique taught at the Ninja Academy requiring chakra control. By using Kai, a ninja disrupts their own flow of chakra, then starts it again. This allows a ninja to escape from illusions, provided he or she has figured out that a Genjutsu is active. Ninja can use this ability on their comrades to save them from genjutsu, and possibly other techniques that invade their chakra system. It is possible for this technique to fail, if the user misjudges the power of the genjutsu and does not put in enough chakra to stop their chakra flow.
This is an E-ranked technique, but has variable chakra costs. [list] [*]Genin: 20 chakra for a D-ranked Genjutsu, 40 for C. Genin cannot dispel B-ranked Genjutsu. [*]Chuunin: 30 chakra for a C-ranked Genjutsu, 50 for B. Chuunin cannot dispel A-ranked Genjutsu. [*]Special Jounin: 40 chakra for a B-ranked Genjutsu, 60 for A. Toku-Jou cannot dispel S-ranked Genjutsu. [*]Jounin: 50 chakra for an A-ranked Genjutsu, 70 for S. Jounin cannot dispel SS-ranked Genjutsu. [*]Sannin/Kage: 60 chakra for an S-ranked Genjutsu, 90 for SS. Only Genjutsu that specifically say that they cannot be Dissipated (such as Tsukuyomi) are the exception. [/list] ~Kai can dispel multiple genjutsu at once, but only on the user or another person, not both. The highest-rank genjutsu costs the normal amount to Dissipate, then the second costs the normal amount -5, the third -10, and so on. So, if a genin was caught under a C-rank and two D-rank genjutsu, it would cost 40 chakra to dispel the C-rank jutsu, 15 to dispel the first D-rank, and 10 to dispel the second D-rank. Name: Supernatural Walking Practice (Shūgyō'shikachō ~ 修業歩然超) Canon/Custom: Canon. Rank: E. Type: Supplementary. Element: None. Range: Self. Specialty: Taijutsu (Chakra Flow). Duration: -5 chakra every 3 posts (every 2 posts if using on water). Cooldown: None. Description: Supernatural Walking Practice is a basic ninja technique. It involves using chakra flow to channel chakra to one's hands or feet, allowing him/her to walk on, or cling to, surfaces that normally do not allow it. This includes, but is not limited to, walls/ceilings, trees, and even water. Should the flow of chakra stop for any reason, the user will immediately fall off of the surface they are walking on, or plunge underwater. - Spoiler:
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[b]Name:[/b] Supernatural Walking Practice (Shūgyō'shikachō ~ 修業歩然超) [b]Canon/Custom:[/b] Canon. [b]Rank:[/b] E. [b]Type:[/b] Supplementary. [b]Element:[/b] None. [b]Range:[/b] Self. [b]Specialty:[/b] Taijutsu (Chakra Flow). [b]Duration:[/b] -5 chakra every 3 posts (every 2 posts if using on water). [b]Cooldown:[/b] None. [b]Description:[/b] Supernatural Walking Practice is a basic ninja technique. It involves using chakra flow to channel chakra to one's hands or feet, allowing him/her to walk on, or cling to, surfaces that normally do not allow it. This includes, but is not limited to, walls/ceilings, trees, and even water. Should the flow of chakra stop for any reason, the user will immediately fall off of the surface they are walking on, or plunge underwater. Name: Generic Sealing Technique (Han'yō Fūin no Jutsu ~ 汎用封印の術) Canon/Custom: Canon. Rank: E. Type: Supplementary. Element: None. Range: Direct contact. Specialty: Fūinjutsu. Duration: Instantaneous. Cooldown: None. Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items that have been stored using fūinjutsu. Scrolls are the most common choice for item storage. When needed, the owner will activate the seals releasing their item or weapon of choice, either on the ground or in-hand. The jutsu can be used to either store an item in something or to summon it from something, but it can’t do both. This jutsu can only seal the user's items, or items that were stolen from a target for more than 3 posts, or items stolen from a KO'd or killed character. This jutsu has a variable chakra cost depending on the item summoned from the scroll/other item.
- E-Rank: Zero Chakra.
- D-Rank: Zero Chakra.
- C-Rank: Five Chakra.
- B-Rank: Five Chakra.
- A-Rank: Ten Chakra.
- S-Rank: Ten Chakra.
- SS-Rank: Fifteen Chakra.
The items used to seal something with this technique need to bought in the item shop. - Spoiler:
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[b]Name[/b]: Generic Sealing Technique (Han'yō Fūin no Jutsu ~ 汎用封印の術) [b]Canon/Custom:[/b] Canon. [b]Rank:[/b] E. [b]Type:[/b] Supplementary. [b]Element[/b]: None. [b]Range:[/b] Direct contact. [b]Specialty:[/b] Fūinjutsu. [b]Duration:[/b] Instantaneous. [b]Cooldown:[/b] None. [b]Description:[/b] This technique is a standard ninja skill which allows a ninja to summon an assortment of items that have been stored using fūinjutsu. Scrolls are the most common choice for item storage. When needed, the owner will activate the seals releasing their item or weapon of choice, either on the ground or in-hand. The jutsu can be used to either store an item in something or to summon it from something, but it can’t do both. This jutsu can only seal the user's items, or items that were stolen from a target for more than 3 posts, or items stolen from a KO'd or killed character. This jutsu has a variable chakra cost depending on the item summoned from the scroll/other item.
[list] [*][b]E-Rank:[/b] Zero Chakra. [*][b]D-Rank:[/b] Zero Chakra. [*][b]C-Rank:[/b] Five Chakra. [*][b]B-Rank:[/b] Five Chakra. [*][b]A-Rank:[/b] Ten Chakra. [*][b]S-Rank:[/b] Ten Chakra. [*][b]SS-Rank:[/b] Fifteen Chakra.[/list]
The items used to seal something with this technique need to bought in the item shop.
Name: Item Reinforcing Technique (Hokyō'in no Jutsu ~ 補強品の術) Canon/Custom: Custom. Rank: E. Type: Supplementary. Element: None. Range: Self. Specialty: Bukijutsu (Chakra Flow). Duration: One post. Cooldown: Five posts. Description: The ninja uses their chakra to coat an item, weapon, or armor in their possession with a sheath of energy. This protects the chosen item from interactions with jutsu and allows it to withstand impact from a technique and not break, though it will still offer no protection from damage, other than what it normally would. The chakra cost for this jutsu is dependent on the rank of the item being reinforced.
- D-Rank: Five Chakra.
- C-Rank: Five Chakra.
- B-Rank: Ten Chakra.
- A-Rank: Ten Chakra.
- S-Rank: Fifteen Chakra.
- SS-Rank: Twenty Chakra.
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[b]Name:[/b] Item Reinforcing Technique (Hokyō'in no Jutsu ~ 補強品の術) [b]Canon/Custom:[/b] Custom. [b]Rank:[/b] E. [b]Type:[/b] Supplementary. [b]Element:[/b] None. [b]Range:[/b] Self. [b]Specialty:[/b] Bukijutsu (Chakra Flow). [b]Duration:[/b] One post. [b]Cooldown:[/b] Five posts. [b]Description:[/b] The ninja uses their chakra to coat an item, weapon, or armor in their possession with a sheath of energy. This protects the chosen item from interactions with jutsu and allows it to withstand impact from a technique and not break, though it will still offer no protection from damage, other than what it normally would. The chakra cost for this jutsu is dependent on the rank of the item being reinforced.
[list] [*][b]D-Rank:[/b] Five Chakra. [*][b]C-Rank:[/b] Five Chakra. [*][b]B-Rank:[/b] Ten Chakra. [*][b]A-Rank:[/b] Ten Chakra. [*][b]S-Rank:[/b] Fifteen Chakra. [*][b]SS-Rank:[/b] Twenty Chakra. [/list]
- Kekkei Genkai:
Name: Fire Style: Great Fireball Jutsu (火遁・豪火球の術 ~ Katon: Gōkakyū no Jutsu) Canon/Custom: Canon. Rank: C. Type: Offensive. Element: Katon. Range: 5m-diameter fireball. Projectile range: 40 meters. Specialty: Ninjutsu. Duration: 1 post. Cooldown: 3 posts. Description: The user forms the Tiger hand seal and breathes deep, filling their throat and lungs with chakra. They then exhale this chakra as a massive orb of roaring flames. The released flames will engulf their target, causing minor second-degree burns to all exposed flesh and first-degree burns to covered areas. The ball of flame will be about 5 meters in diameter, regardless of which form it is used in. When used as a flamethrower, the user exhales a stream of fire which expands into the fireball after 1 meter, and can blast out ground with its pressure and intensity. When, used as a projectile the sphere will travel at 20 mp/s. - Spoiler:
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[b]Name:[/b] Fire Style: Great Fireball Jutsu (火遁・豪火球の術 ~ Katon: Gōkakyū no Jutsu) [b]Canon/Custom:[/b] Canon. [b]Rank:[/b] C. [b]Type:[/b] Offensive. [b]Element:[/b] Katon. [b]Range:[/b] 5m-diameter fireball. Projectile range: 40 meters. [b]Specialty:[/b] Ninjutsu. [b]Duration:[/b] 1 post. [b]Cooldown:[/b] 3 posts. [b]Description:[/b] The user forms the Tiger hand seal and breathes deep, filling their throat and lungs with chakra. They then exhale this chakra as a massive orb of roaring flames. The released flames will engulf their target, causing minor second-degree burns to all exposed flesh and first-degree burns to covered areas. The ball of flame will be about 5 meters in diameter, regardless of which form it is used in. When used as a flamethrower, the user exhales a stream of fire which expands into the fireball after 1 meter, and can blast out ground with its pressure and intensity. When, used as a projectile the sphere will travel at 20 mp/s. Name: Copy Wheel Eye (Sharingan ~ 写輪眼) Canon/Custom: Canon Rank: E-S Type: Supplementary Element: N/A Range: Within eyesight Specialty: Doujutsu [Two Tomoe Sharingan or Above] Duration: N/A Cooldown: None Description: The Copy Wheel Eye is a side-effect of the Sharingan, usable by any Sharingan user at any time when they have two Tomoes or above active, and is the iconic technique after which the Doujutsu itself is named. By using the ability of the Sharingan to observe the minute details of a technique, down to the very muscle twitches and the composition of the chakra, the Sharingan user essentially takes a "snap shot" of the state the Shinobi is in when performing this technique. This allows them to learn the most subtle neuance of a technique rapidly, allowing them to learn it without dedicating the time most Shinobi would have to. The Chakra cost of this jutsu is equal to the chakra cost of the technique being learned. Once you can cite the technique having been seen the required number of times, you must link those times in your Jutsu registration where you App the copied technique. You are still required to pay the ryo cost for Jutsu learned with the Copy Wheel, but you do not have to train them. Using the copy wheel to train a new specialization or rank up a specialization with a teacher halves the word count requirement for doing so. Teacher must be another player's character. E-B Rank Techniques: Must see the technique performed once to learn it. A Rank Techniques: Must see the technique performed twice [Once if Tsukuyomi Path] to learn it. S Rank Techniques: Must see the technique performed three [Twice if Tsukuyomi Path] times to learn it. SS Rank Techniques: Must see the technique performed four times [Three if Tsukuyomi Path] to learn it. - Spoiler:
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[b]Name:[/b] Copy Wheel Eye (Sharingan ~ 写輪眼) [b]Canon/Custom:[/b] Canon [b]Rank:[/b] E-S [b]Type:[/b] Supplementary [b]Element:[/b] N/A [b]Range:[/b] Within eyesight [b]Specialty:[/b] Doujutsu [Two Tomoe Sharingan or Above] [b]Duration:[/b] N/A [b]Cooldown:[/b] None [b]Description:[/b] The Copy Wheel Eye is a side-effect of the Sharingan, usable by any Sharingan user at any time when they have two Tomoes or above active, and is the iconic technique after which the Doujutsu itself is named. By using the ability of the Sharingan to observe the minute details of a technique, down to the very muscle twitches and the composition of the chakra, the Sharingan user essentially takes a "snap shot" of the state the Shinobi is in when performing this technique. This allows them to learn the most subtle neuance of a technique rapidly, allowing them to learn it without dedicating the time most Shinobi would have to. The Chakra cost of this jutsu is equal to the chakra cost of the technique being learned. Once you can cite the technique having been seen the required number of times, you must link those times in your Jutsu registration where you App the copied technique. You are still required to pay the ryo cost for Jutsu learned with the Copy Wheel, but you do not have to train them. Using the copy wheel to train a new specialization or rank up a specialization with a teacher halves the word count requirement for doing so. Teacher must be another player's character. [b]E-B Rank Techniques:[/b] Must see the technique performed once to learn it. [b]A Rank Techniques:[/b] Must see the technique performed twice [Once if Tsukuyomi Path] to learn it. [b]S Rank Techniques:[/b] Must see the technique performed three [Twice if Tsukuyomi Path] times to learn it. [b]SS Rank Techniques:[/b] Must see the technique performed four times [Three if Tsukuyomi Path] to learn it.
- Amaterasu Path:
Name: Fire Style: Great Dragon Flame (火遁・豪龍火の術 ~ Katon: Goryūka no Jutsu) Canon/Custom: Canon Rank: B Type: Offensive Element: Katon Range: Projectile can travel 40 meters. Specialty: Ninjutsu Duration: Instant. Cooldown: 6 posts Description: The user inhales deeply, flooding their throat with an immensely thick layer of chakra, which they hold for a few seconds. They then exhale this chakra, converting it into flames as it leaves their lips. The fireball takes the form of a Chinese Dragon Head (8m long x 5m high and wide) which flies towards the target at 35m/s. On impact, the fireball will conflagrate around the object it hit, devouring it in flames. These flames will cause major second-degree/minor third-degree burns over anything that makes contact - Spoiler:
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[b]Name:[/b] Fire Style: Great Dragon Flame (火遁・豪龍火の術 ~ Katon: Goryūka no Jutsu) [b]Canon/Custom:[/b] Canon [b]Rank:[/b] B [b]Type:[/b] Offensive [b]Element:[/b] Katon [b]Range:[/b] Projectile can travel 40 meters. [b]Specialty:[/b] Ninjutsu [b]Duration:[/b] Instant. [b]Cooldown:[/b] 6 posts [b]Description:[/b] The user inhales deeply, flooding their throat with an immensely thick layer of chakra, which they hold for a few seconds. They then exhale this chakra, converting it into flames as it leaves their lips. The fireball takes the form of a Chinese Dragon Head (8m long x 5m high and wide) which flies towards the target at 35m/s. On impact, the fireball will conflagrate around the object it hit, devouring it in flames. These flames will cause major second-degree/minor third-degree burns over anything that makes contact Name: Amaterasu (天照) Canon/Custom: Canon Rank: S Type: Offensive Element: Katon Range: Up to 25 metres from caster. Specialty: Ninjutsu | Doujutsu (Mangekyou Sharingan) Duration: See Description Cooldown: 25 posts. Description: Amaterasu is one of the "legendary" doujutsu techniques unique to the Sharingan. It is known as the ultimate expression of reality, as well as the ultimate Fire technique. This sits in direct opposite to it's sister technique, Tsukuyomi, which is known as the ultimate illusion. This technique can only be used by someone with an Amaterasu path Mangekyou Sharingan, or by a Tsukuyomi path user with Mangekyou Sharingan and Ninjutsu of S rank. To perform this technique requires that the Uchiha have their Mangekyou or Eternal Mangekyou Sharingan active for at least two posts. To prepare for this technique, the Uchiha merely has to consciously start pooling their chakra to their left eye, and state [not aloud] in the post prior to casting it that they are preparing to cast Amaterasu, they can still take actions while doing so. Once these conditions are met, Amaterasu can be cast. There are very few visual indications that they are preparing this technique ahead of time, but people that can see chakra can see an increased flow to the left eye, and in addition moments before casting, the veins around the eye will bulge and their pupil will dilate. As well as this, there can be seen a thin flicker of black flame about a quarter of a second before the attack is launched. To perform this technique, the Uchiha merely has to lock their eyes on their intended target for a few moments, then state "Amaterasu!" As this is declared, the flames will appear at the intended focal point. On the post that this technique is cast, the flames will follow where the Uchiha looks with his left eye, with a maximum effective area of five square meters total. The flames move at a speed of 45 m/s, guided by the eye of which the flames originate. These flames cannot be extinguished by any conventional means. They will burn even without oxygen or when completely drenched in water. There are, however, a few ways of dealing with this technique. First, these flames can be sealed by an A rank elemental sealing technique. Otherwise it will fade after five posts. Another user possessing Mangekyou Sharingan can also put out the flames by paying the same base chakra cost of Amaterasu. This technique has no chakra cost until the flames are created [so if you prepare and don't cast you don't have to pay any fee as you're not actually expending that chakra], but once they are created they cost 60 chakra. Once a target is hit with Amaterasu beyond the initial period where the Uchiha can manipulate it, it spreads at a rate of one meter in every direction per post, to a maximum of five square meters. On the first post it covers an affected area, it will instantly burn through B-Rank or lower armor effortlessly. If the armor is A-Rank, it can withstand Amaterasu for one post before being eaten through by the flames, while S rank armour can withstand Amaterasu for two posts. When exposed to flesh, on the first post it will cause third degree burns, on the second post, the flesh will melt from the bone and on the third post, the bone will be reduced to ashes. Removal of the flames one they have touched flesh is only possible by removing the afflicted limb. Another Amaterasu user however, may quell the flames at the cost of the jutsu activation (counting as an activation of Amaterasu). - Spoiler:
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[b]Name:[/b] Amaterasu (天照) [b]Canon/Custom:[/b] Canon [b]Rank:[/b] S [b]Type:[/b] Offensive [b]Element:[/b] Katon [b]Range:[/b] Up to 25 metres from caster. [b]Specialty:[/b] Ninjutsu | Doujutsu (Mangekyou Sharingan) [b]Duration:[/b] See Description [b]Cooldown:[/b] 25 posts. [b]Description:[/b] Amaterasu is one of the "legendary" doujutsu techniques unique to the Sharingan. It is known as the ultimate expression of reality, as well as the ultimate Fire technique. This sits in direct opposite to it's sister technique, Tsukuyomi, which is known as the ultimate illusion. This technique can only be used by someone with an Amaterasu path Mangekyou Sharingan, or by a Tsukuyomi path user with Mangekyou Sharingan and Ninjutsu of S rank. To perform this technique requires that the Uchiha have their Mangekyou or Eternal Mangekyou Sharingan active for at least two posts. To prepare for this technique, the Uchiha merely has to consciously start pooling their chakra to their left eye, and state [not aloud] in the post prior to casting it that they are preparing to cast Amaterasu, they can still take actions while doing so. Once these conditions are met, Amaterasu can be cast. There are very few visual indications that they are preparing this technique ahead of time, but people that can see chakra can see an increased flow to the left eye, and in addition moments before casting, the veins around the eye will bulge and their pupil will dilate. As well as this, there can be seen a thin flicker of black flame about a quarter of a second before the attack is launched.
To perform this technique, the Uchiha merely has to lock their eyes on their intended target for a few moments, then state "Amaterasu!" As this is declared, the flames will appear at the intended focal point. On the post that this technique is cast, the flames will follow where the Uchiha looks with his left eye, with a maximum effective area of five square meters total. The flames move at a speed of 45 m/s, guided by the eye of which the flames originate. These flames cannot be extinguished by any conventional means. They will burn even without oxygen or when completely drenched in water. There are, however, a few ways of dealing with this technique. First, these flames can be sealed by an A rank elemental sealing technique. Otherwise it will fade after five posts. Another user possessing Mangekyou Sharingan can also put out the flames by paying the same base chakra cost of Amaterasu.
This technique has no chakra cost until the flames are created [so if you prepare and don't cast you don't have to pay any fee as you're not actually expending that chakra], but once they are created they cost 60 chakra.
Once a target is hit with Amaterasu beyond the initial period where the Uchiha can manipulate it, it spreads at a rate of one meter in every direction per post, to a maximum of five square meters. On the first post it covers an affected area, it will instantly burn through B-Rank or lower armor effortlessly. If the armor is A-Rank, it can withstand Amaterasu for one post before being eaten through by the flames, while S rank armour can withstand Amaterasu for two posts. When exposed to flesh, on the first post it will cause third degree burns, on the second post, the flesh will melt from the bone and on the third post, the bone will be reduced to ashes.
Removal of the flames one they have touched flesh is only possible by removing the afflicted limb. Another Amaterasu user however, may quell the flames at the cost of the jutsu activation (counting as an activation of Amaterasu).
- Tsukiyomi Path:
Name: Demonic Illusion: Mirror Heaven and Earth Change (Magen: Kyō Tenchi-ten ~ 魔幻・鏡天地転) Canon/Custom: Canon Rank: B Type: Defensive|Supplementary Element: None Range: 50 m. Specialty: Genjutsu Duration: Instant. Reflected Genjutsu's duration applies to victim. Cooldown: Six posts Description: This technique is a defensive genjutsu technique where a Sharingan user reflects an enemy Genjutsu onto themselves. To perform this, the Uchiha must be from the Tsukuyomi path and have three Tomoes active at the time of the genjutsu being cast. They can then simply reverse the enemy genjutsu onto themselves, assuming that the user is within 50 m and the genjutsu is A rank or below. This costs the chakra cost of the technique being reflected + 5 chakra. - Spoiler:
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[b]Name:[/b] Demonic Illusion: Mirror Heaven and Earth Change (Magen: Kyō Tenchi-ten ~ 魔幻・鏡天地転) [b]Canon/Custom:[/b] Canon [b]Rank:[/b] B [b]Type:[/b] Defensive|Supplementary [b]Element:[/b] None [b]Range:[/b] 50 m. [b]Specialty:[/b] Genjutsu [b]Duration:[/b] Instant. Reflected Genjutsu's duration applies to victim. [b]Cooldown:[/b] Six posts [b]Description:[/b] This technique is a defensive genjutsu technique where a Sharingan user reflects an enemy Genjutsu onto themselves. To perform this, the Uchiha must be from the Tsukuyomi path and have three Tomoes active at the time of the genjutsu being cast. They can then simply reverse the enemy genjutsu onto themselves, assuming that the user is within 50 m and the genjutsu is A rank or below. This costs the chakra cost of the technique being reflected + 5 chakra. Name: Tsukuyomi (月読) Canon/Custom: Canon Rank: S Type: Offensive Element: N/A Range: 50 meters from caster. Specialty: Genjutsu | Doujutsu (Mangekyou Sharingan | Tsukuyomi Path) Duration: See Description Cooldown: 25 posts Description: Tsukuyomi is one of the "legendary" doujutsu techniques unique to the Sharingan. It is known as the ultimate expression of Illusion, as well as the ultimate Genjutsu. This sits in direct opposite to it's sister technique, Amaterasu, which is known as the ultimate reality. This technique can only be used by someone with a Tsukuyomi path Mangekyou Sharingan, or by an Amaterasu path user Mangekyou Sharingan and Genjutsu of S rank. To perform this technique requires that the Uchiha have their Mangekyou or Eternal Mangekyou Sharingan active for at least two posts. To prepare for this technique, the Uchiha merely has to consciously start pooling their chakra to their right eye, and state [not aloud] in the post prior to casting it that they are preparing to cast Tsukuyomi. Once these conditions are met, Tsukuyomi can be cast. There are no visual indications that an Uchiha is preparing to cast Tsukuyomi, however those who can see chakra will see the chakra pooling in their left eye. About a quarter of a second before the technique is cast, the Uchiha's pupils will visibly dilate. If the intended victim is looking into the Uchiha's left eye when it is cast, they are caught in the Tsukuyomi. After being caught within the genjutsu, every victim will become paralyzed. Every victim of this technique will then be locked into a world of pure illusion, where the caster controls every detail of the universe including space, physics and sensation and everything else imaginable. Presuming the Uchiha decides to torture the victims while they are inside this Genjutsu, for every post they are bound their speed, strength and reaction time will be reduced by one tier, which will last for 3 posts after they are freed from the illusion. There are few ways someone can break free from this Genjutsu: Either by Kai, inflicting severe pain on the victim as a third party [cutting off a limb, fourth degree burns], or finally, if a B rank or above technique manages to connect with the caster, the pain will break their concentration, shattering the illusion. When used by a Tsukuyomi Path user with Eternal Mangekyou Sharingan, even time itself can be manipulated within the genjutsu, making it inescapable. The only exception to this is if another user with Mangekyou Sharingan is present; in that case, that user is able to break free of Tsukuyomi by paying the base chakra cost (This counts as an activation of Tsukuyomi). The cost of Tsukuyomi is as follows: 60 chakra to cast and 10 additional chakra for each victim beyond the first. - Spoiler:
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[b]Name:[/b] Tsukuyomi (月読) [b]Canon/Custom:[/b] Canon [b]Rank:[/b] S [b]Type:[/b] Offensive [b]Element:[/b] N/A [b]Range:[/b] 50 meters from caster. [b]Specialty:[/b] Genjutsu | Doujutsu (Mangekyou Sharingan | Tsukuyomi Path) [b]Duration:[/b] See Description [b]Cooldown:[/b] 25 posts [b]Description:[/b] Tsukuyomi is one of the "legendary" doujutsu techniques unique to the Sharingan. It is known as the ultimate expression of Illusion, as well as the ultimate Genjutsu. This sits in direct opposite to it's sister technique, Amaterasu, which is known as the ultimate reality. This technique can only be used by someone with a Tsukuyomi path Mangekyou Sharingan, or by an Amaterasu path user Mangekyou Sharingan and Genjutsu of S rank. To perform this technique requires that the Uchiha have their Mangekyou or Eternal Mangekyou Sharingan active for at least two posts. To prepare for this technique, the Uchiha merely has to consciously start pooling their chakra to their right eye, and state [not aloud] in the post prior to casting it that they are preparing to cast Tsukuyomi. Once these conditions are met, Tsukuyomi can be cast. There are no visual indications that an Uchiha is preparing to cast Tsukuyomi, however those who can see chakra will see the chakra pooling in their left eye. About a quarter of a second before the technique is cast, the Uchiha's pupils will visibly dilate. If the intended victim is looking into the Uchiha's left eye when it is cast, they are caught in the Tsukuyomi.
After being caught within the genjutsu, every victim will become paralyzed. Every victim of this technique will then be locked into a world of pure illusion, where the caster controls every detail of the universe including space, physics and sensation and everything else imaginable. Presuming the Uchiha decides to torture the victims while they are inside this Genjutsu, for every post they are bound their speed, strength and reaction time will be reduced by one tier, which will last for 3 posts after they are freed from the illusion. There are few ways someone can break free from this Genjutsu: Either by Kai, inflicting severe pain on the victim as a third party [cutting off a limb, fourth degree burns], or finally, if a B rank or above technique manages to connect with the caster, the pain will break their concentration, shattering the illusion.
When used by a Tsukuyomi Path user with Eternal Mangekyou Sharingan, even time itself can be manipulated within the genjutsu, making it inescapable. The only exception to this is if another user with Mangekyou Sharingan is present; in that case, that user is able to break free of Tsukuyomi by paying the base chakra cost (This counts as an activation of Tsukuyomi).
The cost of Tsukuyomi is as follows:
60 chakra to cast and 10 additional chakra for each victim beyond the first.
Name: Susano'o (スサノオ) Canon/Custom: Canon. Rank: S. Type: Defensive/Offensive. Element: None. Range: Personal. Specialty: Ninjutsu/Uchiha Clan. Duration: Maintainable. Cooldown: Twice the number of posts used. Description: Susanoo, also known as the Tempestuous God of Valour (勇武の荒神, Yūbu no Aragami), is the third ability granted by the Mangekyō Sharingan to those who awaken the abilities Tsukuyomi — which symbolises the "darkness of the spiritual world" and Amaterasu — which denotes the "light of the material world". It creates a gigantic, humanoid being that surrounds the user. As one of the strongest techniques granted to those that have acquired the Mangekyō Sharingan, it is the user's guardian deity, but at the same time, it consumes the user's life. Only the Susanoo's basic skeleton may be manifested, to manifest more of a Susano'o, each weapon or feature must be apped and paid for as an S rank item, and then trained as an S rank jutsu [they can then be used only when the Susano'o is manifested]. It appears around the user instantly upon using the technique. The ribcage, as long as it is sustained, can block two A-rank techniques or three B rank techniques. It can be broken by an S rank technique. The Susano'o's physical strength is equivalent to a shinobi's A-Rank strength stat. It's movements are controlled by the user's will, allowing it to move at a speed equivalent to the user's -2 ranks, and granting it reaction time equivalent to the user's -1 rank. While active, the Uchiha accumulates debuffs which increase depending on how long the Susano'o was used for. After the jutsu is deactivated, the Uchiha receives a -1 to reaction time and strength for each post the Susano'o was maintained, to a maximum of -3 each. Susano'o costs 30 chakra to activate and 10 chakra per post to maintain. - Spoiler:
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[b]Name:[/b] Susano'o (スサノオ) [b]Canon/Custom:[/b] Canon. [b]Rank:[/b] S. [b]Type:[/b] Defensive/Offensive. [b]Element:[/b] None. [b]Range:[/b] Personal. [b]Specialty:[/b] Ninjutsu/Uchiha Clan. [b]Duration:[/b] Maintainable. [b]Cooldown:[/b] Twice the number of posts used. [b]Description:[/b] Susanoo, also known as the Tempestuous God of Valour (勇武の荒神, Yūbu no Aragami), is the third ability granted by the Mangekyō Sharingan to those who awaken the abilities Tsukuyomi — which symbolises the "darkness of the spiritual world" and Amaterasu — which denotes the "light of the material world". It creates a gigantic, humanoid being that surrounds the user. As one of the strongest techniques granted to those that have acquired the Mangekyō Sharingan, it is the user's guardian deity, but at the same time, it consumes the user's life.
Only the Susanoo's basic skeleton may be manifested, to manifest more of a Susano'o, each weapon or feature must be apped and paid for as an S rank item, and then trained as an S rank jutsu [they can then be used only when the Susano'o is manifested]. It appears around the user instantly upon using the technique. The ribcage, as long as it is sustained, can block two A-rank techniques or three B rank techniques. It can be broken by an S rank technique. The Susano'o's physical strength is equivalent to a shinobi's A-Rank strength stat. It's movements are controlled by the user's will, allowing it to move at a speed equivalent to the user's -2 ranks, and granting it reaction time equivalent to the user's -1 rank.
While active, the Uchiha accumulates debuffs which increase depending on how long the Susano'o was used for. After the jutsu is deactivated, the Uchiha receives a -1 to reaction time and strength for each post the Susano'o was maintained, to a maximum of -3 each. Susano'o costs 30 chakra to activate and 10 chakra per post to maintain.
Last edited by Gekido on Wed Aug 03, 2016 3:47 am; edited 5 times in total | |
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| Subject: Re: Gekido Uchiha Jutsu List Wed Aug 03, 2016 3:19 am | |
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| Subject: Re: Gekido Uchiha Jutsu List Wed Aug 03, 2016 3:19 am | |
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| Subject: Re: Gekido Uchiha Jutsu List Wed Aug 03, 2016 3:21 am | |
| S-Rank Jutsu - Ninjutsu + Fuuinjutsu:
Name: Flying Thunder God Canon/Custom: Canon Rank: S-Rank Type: Supplementary Element: - Range: Touch to create seals, Infinite distance to teleport to seals. Specialty: Fuuinjutsu + Ninjutsu Duration: - Cooldown: - Description:Allows the user to place fuinjutsu seals with physical contact, these seals are permanent, and can only be removed by seal breaking jutsu. The user can make unlimited seals. The user can teleport to these seals instantaneously. The user can teleport with multiple people, should they be making physical contact with them, though it costs 15 extra chakra per person. The user teleports at S-Rank speed (Takes about a quarter of a second to teleport). Costs 30 chakra to create the seal, 10 chakra to teleport to it. - Spoiler:
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[b]Name:[/b] Flying Thunder God [b]Canon/Custom:[/b] Canon [b]Rank:[/b] S-Rank [b]Type:[/b] Supplementary [b]Element:[/b] - [b]Range:[/b] Touch to create seals, Infinite distance to teleport to seals. [b]Specialty:[/b] Fuuinjutsu + Ninjutsu [b]Duration:[/b] - [b]Cooldown:[/b] - [b]Description:[/b]Allows the user to place fuinjutsu seals with physical contact, these seals are permanent, and can only be removed by seal breaking jutsu. The user can make unlimited seals. The user can teleport to these seals instantaneously. The user can teleport with multiple people, should they be making physical contact with them, though it costs 15 extra chakra per person. The user teleports at S-Rank speed (Takes about a quarter of a second to teleport). Costs 30 chakra to create the seal, 10 chakra to teleport to it.
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